Illumination will soften the hit to your mana especially when you Divine Favor before casting Holy Light but I don’t see Holy Shock being used as a healing spell as often as some may think to get the benefit of Infusion of Light. With the cooldown lowered to 6 sec and no change to the mana cost, your mana consumption has been increased and you can potentially use an enormous amount of mana trying to get Infusion of Light to proc and then using Holy Light. As you may know Holy Shock uses a moderate amount of mana but with a 15 sec cool-down the mana consumption is fair and manageable. Holy Shock is better by its cooldown reduced to 6 sec however I haven’t seen if the mana cost to use Holy Shock changed. Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.3/2.5 secs (Update). Infusion of Light, Requires 1 point in Holy Shock, requires 25 points in Holy.Nice PVP talent especially using along with Hand of Freedom Reduces the mana cost and increases the resistances to Dispel effect of all Hand spells by 15/30% Blessed Hands, Requires 20 points in Holy, Instant cast. However it is helpful in PVP situations (i.e. I don’t see holy paladins running up to the mob/boss to refresh a seal or re-judging the seal often. Paladins can now judge seals from a save distance during fights but you have to strike the mob/boss to refresh the seal. Increases the range of your Judgment spells by 10/20 yards Enlightened Judgments, Requires 40 points in Holy.This is part one of a 3-part post about the new Paladin spells coming in WotLK.
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